Hi,
I'm looking for a portable, as-less-hackish-as-possible way of rendering WebKit into texture, and injecting events back into texture. Bonus points for being able to override theme of UI elements (textboxes, buttons, scrollbars). Extra bonus points for being able to render into SDL surface as well. Overall, I'd like to be able to just grab a RGBA pixel byte array and do with it as I please. Browser shouldn't be running, it should all be done in-game.
This should in no way be platform dependent and should be compatible with developing both proprietary and DFGS-free software.
Thanks!