So I'm making something in openGL using SDL. I'm about to take a long flight, and I can't seem to get the project to work on my laptop. I've used SDL on my laptop before, so I'm left thinking it is openGL's fault. The laptop is on win xp pro, and has an intel 945 graphics "card." I've tried updating the drivers, but to no avail. The images I'm using can't be the problem because I have it coded so the program closes if it can't locate the file. Also, I get no errors at all when compiling, it just creates the window, and instead of all my images, I get white. Just white.
Any ideas? Please, I don't want to be on this 5 hr flight and go stir crazy =/