I'm trying to analyze the memory usage of our systems. We have some singleton objects that are allocated on the heap at start-up. I would like to get the size of those objects. The information has to be there, since the debugger knows how big they are. How can I dump that info out of dwarf2 debugging information? Our compiler is WindRiver (Diab).
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3I'd probably add a bit of debug code that spit the result of a sizeof
operation to the console or a log file. I don't know if there's a utility already out there that'll do what you want; there probably is, but I'm unaware of it (someone will likely chime in here).
The size of an object is a compile time constant. That is what the sizeof() operator returns and how the debugger knows, but it does not include memory dynamically allocated by that object.
VxWorks has a showMem() function for monitoring heap usage. I have used it in the past to measure object footprint by writing test code to instantiate it with showMem calls before and after. I have also used it to test that all memory is returned when the destructor is called.
For more sophisticated memory analysis, port the code to Linux and use a tool such as Valgrind.
GNU objdump seems to do the trick, objdump -W myfile.elf dumps the debug info in text format, and that can be searched to find the information.