I'm trying to use PNGEncoder to encode a bitmapData object into a png ByteArray so I can send the data to the server. Everything would be peachy except the bitmapData is 4000x4000px and when I run the PNGEncoder.encode function on it the whole app stops (UI is blocked) for 5-8 seconds while it runs. Does anybody have any suggestions on how to not make it block so bad, I read about chunking up the process (since you can't multithread in AS3) but can't find any sample code on chunking up the process.
Thanks, Sam