Is it possible to draw a transperancy mask of an image (that is, paint all visible pixels with a constant color) using Graphics::DrawImage
? I am not looking for manually scanning the image pixel-by-pixel and creating a seperate mask image, I wonder if it's possible to draw one directly from the original image.
My guessing is that it should be done with certain manipulations to ImageAttributes
, if possible at all.
The color of the mask is arbitrary and should be accurate, and it would be a plus if there can be a threshold value for the transparency.