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answers:

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When using map3d, the default marker creation is always perpendicular to the viewport. How can I create a marker that lays down flat against the map? I can't use GroundOverlay because it becomes overly tiny when the map is zoomed out. How can I create a matrix3d object that will rotate/scale/skew my Marker's foreground DisplayObject so it remains flat against the map when in perspective mode?

Thanks, Andrew

A: 

I don't think that this it possible in map component api. The best way is to create your own marker engine. Draw your marker in Sprite over the oryginal marker position.

Konrad
Thanks Konrad. I used the point transform stuff in the maps api to rotate and skew the points of my sprite to make it appear to sit on the map.
Andrew Westberg