Hi!
I have a canvas with several small canvases on it.
Like this:
public class Board extends Canvas
{
public function Board()
{
//cellWidth = this.width/boardSize;
//this.drawMech();
addEventListener(FlexEvent.CREATION_COMPLETE, creationComplete);
super();
}
then I added balls to the board using this.addChild(ball);
And ball
public class Ball extends Canvas
{
public function Ball()
{
addEventListener(FlexEvent.CREATION_COMPLETE, creationComplete);
super();
}
public function creationComplete(event:Event):void
{
trace("created stones");
//Alert.show("Creation complete ever called");
addEventListener(MouseEvent.MOUSE_OVER, mouseOver);
//addEventListener(MouseEvent.MOUSE_OUT, mouseOut);
}
What I want to implement is:
I want the ball which I added to canvas Board, became highlighted (e.g. changed it's color) on mouse over on it, and became unhighlighted after mouse is go out of ball.
What I have done to achieve it. I added 2 event listeners to ball class, in order to listen for mouse over and mouse out events...But for some reason they was not called...
Please help!