I find a simple (and portable) lib for integrate in a my OpenGL based game.
more simple and little of FreeType?
thanks
I find a simple (and portable) lib for integrate in a my OpenGL based game.
more simple and little of FreeType?
thanks
Try FreeType, here is a NeHe lesson on how to use it in an OpenGL program.
If your using QT, there's a built in font rendering subsystem, assuming you've sub classed QGLWidget, there is a set of text rendering methods you can call
If you don't find a library, you could always render the text out to an image using photoshop, and then use it as a texture atlas, and render textured quads out