views:

1848

answers:

19

I've noticed RAII has been getting lots of attention on Stackoverflow, but in my circles (mostly C++) RAII is so obvious its like asking what's a class or a destructor.

So I'm really curious if that's because I'm surrounded daily, by hard-core C++ programmers, and RAII just isn't that well known in general (including C++), or if all this questioning on Stackoverflow is due to the fact that I'm now in contact with programmers that didn't grow up with C++, and in other languages people just don't use/know about RAII?

A: 

I don't even know what RAII is... And I know C++ and .Net.

Vaibhav
Then I'm sorry but you don't know C++ very well. I don't know C++ all that well, and yet I know what RAII is (and wish C had a way of achieving it). (SFINAE is another issue -- I don't understand that.)
Jonathan Leffler
@Vaibhav : Perhaps you're using it (or at least, part of it) for years without knowing it. RAII is the most single important pattern of C++. If you know singletons, factories and/or observers, but not RAII, then your knowledge of the language is unbalanced.
paercebal
Jonathan, just use your c++ compiler as a 'better c' compiler and you can have it, just modularise your code into classes.
gbjbaanb
I used RAII for some time without knowing that it is such a common pattern. I was mostly programming for fun back then, and rarely discussed my code with others, so maybe that's why. But... given such a nice explanations as given on this page, saying that one does not know RAII in C++ is a sin.
liori
A: 

It's sort of tied to knowing when your destructor will be called though right? So it's not entirely language-agnostic, given that that's not a given in many GC'd languages.

Surer it is language agnostic. Many idioms and patterns are not available or are hard to imlement in various languages because of features they lack.
1800 INFORMATION
A: 

I'm a 25 year veteran of software. I've done Pascal, C, C++, Java, PL/SQL, XSLT, JavaScript, etc., etc., etc... I have no idea what RAII is. Please tell us your secret.

dacracot
I had to look it up too. It's Resource Acquisition Is Initialisation. The canonical example is wrapping a file-handle in a class that opens it in the ctor and closes it in the dtor.
Well... not very exciting... thanks Mike F.
dacracot
It's more than that. RAII is all about making resource safe to use in the presence of exceptions.
Martin York
RAII is making your object exception safe,thread safe, garbage collected when ever it is created by using object wrapped over pointer rather than giving the resource to raw pointer
yesraaj
gbjbaanb
The best patterns are not exciting. They are simple and (soon) obvious. If you use RAII, I don't see benefit in mentally associating it with its benefits, once you've grokked them. Why put mental effort into something you're not going to need because your habitual pattern makes it unnecessary?
le dorfier
A: 

I think a lot of other languages (ones that don't have delete, for example) don't give the programmer quite the same control over object lifetimes, and so there must be other means to provide for deterministic disposal of resources. In C#, for example, using using with IDisposable is common.

Chris Jester-Young
A: 

RAII is popular in C++ because it's one of the few (only?) languages that can allocate complex scope-local variables, but does not have a finally clause. C#, Java, Python, Ruby all have finally or an equivalent. C hasn't finally, but also can't execute code when a variable drops out of scope.

John Millikin
C++ does need finally because of RAII (deliberate decision). These other languages need finally because they don't have RAII. finally is not a good control mechanism it is a band aid added to resolve problems.
Martin York
Martin: Hear, hear! (s/does/doesn't/, I presume?)
Chris Jester-Young
Sorry. Dyslexia and fast typing are not a good mix.C++ does NOT need finally.
Martin York
RAII comes with its own set of problems, like massively complicated destructors and an explosion of classes for handling various kinds of resource acquisitions.
John Millikin
@John: Yes there is a cost. But it is pushing the responcability from the user of the object to the designer of the object.
Martin York
@Martin: I agrree, the "massively complicated destrcutors" only duplicate the code that would have to be cut-and-pasted into who knows how many finally blocks. RAII reduces the potential for error
1800 INFORMATION
@John: You don't need new classes if you use ScopeGuard, though you do currently need to write a function for each type of deallocation. If that function happens to already exist (e.g. fclose()) then you don't even need that. Things will be even better when we get lambda expressions in C++1x...
j_random_hacker
+14  A: 

For people who are commenting in this thread about RAII (resource acquisition is initialisation), here's a motivational example.

class StdioFile {
    FILE* file_;
    std::string mode_;

    static FILE* fcheck(FILE* stream) {
        if (!stream)
            throw std::runtime_error("Cannot open file");
        return stream;
    }

    FILE* fdup() const {
        int dupfd(dup(fileno(file_)));
        if (dupfd == -1)
            throw std::runtime_error("Cannot dup file descriptor");
        return fdopen(dupfd, mode_.c_str());
    }

public:
    StdioFile(char const* name, char const* mode)
        : file_(fcheck(fopen(name, mode))), mode_(mode)
    {
    }

    StdioFile(StdioFile const& rhs)
        : file_(fcheck(rhs.fdup())), mode_(rhs.mode_)
    {
    }

    ~StdioFile()
    {
        fclose(file_);
    }

    StdioFile& operator=(StdioFile const& rhs) {
        FILE* dupstr = fcheck(rhs.fdup());
        if (fclose(file_) == EOF) {
            fclose(dupstr); // XXX ignore failed close
            throw std::runtime_error("Cannot close stream");
        }
        file_ = dupstr;
        return *this;
    }

    int
    read(std::vector<char>& buffer)
    {
        int result(fread(&buffer[0], 1, buffer.size(), file_));
        if (ferror(file_))
            throw std::runtime_error(strerror(errno));
        return result;
    }

    int
    write(std::vector<char> const& buffer)
    {
        int result(fwrite(&buffer[0], 1, buffer.size(), file_));
        if (ferror(file_))
            throw std::runtime_error(strerror(errno));
        return result;
    }
};

int
main(int argc, char** argv)
{
    StdioFile file(argv[1], "r");
    std::vector<char> buffer(1024);
    while (int hasRead = file.read(buffer)) {
        // process hasRead bytes, then shift them off the buffer
    }
}

Here, when a StdioFile instance is created, the resource (a file stream, in this case) is acquired; when it's destroyed, the resource is released. There is no try or finally block required; if the reading causes an exception, fclose is called automatically, because it's in the destructor.

The destructor is guaranteed to be called when the function leaves main, whether normally or by exception. In this case, the file stream is cleaned up. The world is safe once again. :-D

Chris Jester-Young
Add code to show it being used. To explain why it makes the code exception safe!
Martin York
Okay, here's my first cut at it; let me know what you think. :-)
Chris Jester-Young
Not sure why this answer is getting voted up. The question isn't what is RAII, it's more about the standing of the concept amongst non c++ programmers.
ApplePieIsGood
It's still a good explanation, so I can understand the up-voting. Selecting it as answer is a bit odd though. :)
jalf
It doesn't particularly help me identify it by what it elegantly handles so you don't need to worry about it. Sure, understand it, but then make it habitual. And it really is primarily about C++.
le dorfier
You have a class with a destructor but no copy constructor or assignment operator. The problems associated with this make it the motivational example why so many languages decided NOT to implement C++-style value semantics.
dan04
@dan04: +1 Thanks for the catch, I'm fixing that now. :-P
Chris Jester-Young
A: 

RAII is specific to C++. C++ has the requisite combination of stack-allocated objects, unmanaged object lifetimes, and exception handling.

Justice
Incorrect. It needs controlled lifespan. This is not limited to stack objects. EG. Perl can do RAII and it uses ref-counted objects.
Martin York
+1  A: 

First of all I'm very surprised it's not more well known! I totally thought RAII was, at least, obvious to C++ programmers. However now I guess I can understand why people actually ask about it. I'm surrounded, and my self must be, C++ freaks...

So my secret.. I guess that would be, that I used to read Meyers, Sutter [EDIT:] and Andrei all the time years ago until I just grokked it.

Robert Gould
I think its that a lot of people know the concept, but dont know the terminology.
mattlant
That could be, they probably don't relate the two.
Robert Gould
nullDev
I forgot Andrei!!!! Sorry about that !
Robert Gould
Having learned C++ years ago, the acronym meant nothing to me. It's like asking about "the LBW technique when walking". LBW? What's that? Look Both Ways. Well, of course I do that when I cross the street. Why didn't you say that in the first place. And what's the point of asking the question?
Jon Ericson
+9  A: 

RAII stands for Resource Acquisition Is Initialization. This is not language-agnostic at all. This mantra is here because C++ works the way it works. In C++ an object is not constructed until its constructor completes. A destructor will not be invoked if the object has not been successfully constructed.

Translated to practical language, a constructor should make sure it covers for the case it can't complete its job thoroughly. If, for example, an exception occurs during construction then the constructor must handle it gracefully, because the destructor will not be there to help. This is usually done by covering for the exceptions within the constructor or by forwarding this hassle to other objects. For example:

class OhMy {
public:
    OhMy() { p_ = new int[42];  jump(); } 
    ~OhMy() { delete[] p_; }

private:
    int* p_;

    void jump();
};

If the jump() call in the constructor throws we're in trouble, because p_ will leak. We can fix this like this:

class Few {
public:
    Few() : v_(42) { jump(); } 
    ~Few();

private:
    std::vector<int> v_;

    void jump();
};

If people are not aware of this then it's because of one of two things:

  • They don't know C++ well. In this case they should open TCPPPL again before they write their next class. Specifically, section 14.4.1 in the third edition of the book talks about this technique.
  • They don't know C++ at all. That's fine. This idiom is very C++y. Either learn C++ or forget all about this and carry on with your lives. Preferably learn C++. ;)
wilhelmtell
+4  A: 

RAII.

It starts with a constructor and destructor but it is more than that.
It is all about safely controlling resources in the presence of exceptions.

What makes RAII superior to finally and such mechanisms is that it makes code safer to use because it moves responsibility for using an object correctly from the user of the object to the designer of the object.

Read this

Example to use StdioFile correctly using RAII.

void someFunc()
{
    StdioFile    file("Plop","r");

    // use file
}
// File closed automatically even if this function exits via an exception.

To get the same functionality with finally.

void someFunc()
{
      // Assuming JAVA Like syntax;
    StdioFile     file = new StdioFile("Plop","r");
    try
    {
       // use file
    }
    finally
    {
       // close file.
       file.close(); // 
       // Using the finaliser is not enough as we can not garantee when
       // it will be called.
    }
}

Because you have to explicitly add the try{} finally{} block this makes this method of coding more error prone (i.e. it is the user of the object that needs to think about exceptions). By using RAII exception safety has to be coded once when the object is implemented.

To the question is this C++ specific.
Short Answer: No.

Longer Answer:
It requires Constructors/Destructors/Exceptions and objects that have a defined lifetime.

Well technically it does not need exceptions. It just becomes much more useful when exceptions could potentially be used as it makes controlling the resource in the presence of exceptions very easy.
But it is useful in all situations where control can leave a function early and not execute all the code (e.g. early return from a function. This is why multiple return points in C is a bad code smell while multiple return points in C++ is not a code smell [because we can clean up using RAII]).

In C++ controlled lifetime is achieved by stack variables or smart pointers. But this is not the only time we can have a tightly controlled lifespan. For example Perl objects are not stack based but have a very controlled lifespan because of reference counting.

Martin York
A: 

The thing with RAII is that it requires deterministic finalization something that is guaranteed for stackbased objects in C++. Languages like C# and Java that relies on garbage collection doesn't have this guarantee so it has to be "bolted" on somehow. In C# this is done by implementing IDisposable and much of the same usage patterns then crops up basicly that's one of the motivators for the "using" statement, it ensures Disposal and is very well known and used.

So basicly the idiom is there, it just doesn't have a fancy name.

Torbjörn Gyllebring
NOTE: 'using' only addresses function locals -- or rather, objects with lifetime constrained entirely to one stack frame. it doesn't address class statics, function statics, or class members, or heap allocated objects which have lifetime scoped in other ways.
Aaron
IDispose != RAII. You, the user of an object, have to put those using statements *everywhere* to get the same effect, and even then, it doesn't work if an object has other objects embedded in it. IDispose is syntactic sugar for calling 'close' on every object, not RAII.
gbjbaanb
c# does allow you to alloc on the stack, however I think you lost the type safety guarantee since you're essentially working with raw memory and all bets are off in the managed world when you do this.
ApplePieIsGood
The idiom is not there in languages like C# - please use C++ for a while and you will see what you just said was hogwash
1800 INFORMATION
+3  A: 

RAII is a way in C++ to make sure a cleanup procedure is executed after a block of code regardless of what happens in the code: the code executes till the end properly or raises an exception. An already cited example is automatically closing a file after its processing, see answer here.

In other languages you use other mechanism to achieve that.

In Java you have try { } finally {} constructs:

try {
  BufferedReader file = new BufferedReader(new FileReader("infilename"));
  // do something with file
}
finally {
    file.close();
}

In Ruby you have the automatic block argument:

File.open("foo.txt") do | file |
  # do something with file
end

In Lisp you have unwind-protect and the predefined with-XXX

(with-open-file (file "foo.txt")
  ;; do something with file
)

In Scheme you have dynamic-wind and the predefined with-XXXXX:

(with-input-from-file "foo.txt"
  (lambda ()
    ;; do something 
)

in Python you have try finally

try
  file = open("foo.txt")
  # do something with file
finally:
  file.close()

The C++ solution as RAII is rather clumsy in that it forces you to create one class for all kinds of cleanup you have to do. This may forces you to write a lot of small silly classes.

Other examples of RAII are:

  • unlocking a mutex after acquisition
  • closing a database connection after opening
  • freeing memory after allocation
  • logging on entry and exit of a block of code
  • ...
Pierre
The C++ solution is better, because code of cleaning is written once (either in the destructor, or using a smart pointer), and the order of destruction will be respected automatically, unlike the clumsy patterns shown in your examples.
paercebal
And I won't even talk about the Garbage collector of some languages (i.e. C#) executing the same time, in another thread, than your finalizer, which leads to the funny conclusion of another question in SO: Don't use RAII to disposed managed resources in C#.
paercebal
In Python you can use a `with` statement. See my answer.
J.F. Sebastian
Using "with" in Python or "using" in C# is inferior - it puts the burden on the user of the class to use these keywords. With destructors, the burden is on the class writer and it needs to be done only once.
Nemanja Trifunovic
@Nemanja Trifunovic: It seems you don't understand how `with` statement works in Python. You write a context manager only once. Compare `with Lock(obj) as l:...` in Python and `{ Lock l(obj); ...}` in C++ e.g., both could call `obj. acquire()` on entering the block and `obj.release()` on the exit.
J.F. Sebastian
It's not necessary to make a new class for each separate cleanup activity -- you can use Alexei Alexandrescu's ScopeGuard (google it) to ensure that *any* function you care to provide is called on scope exit.
j_random_hacker
+7  A: 

I use C++˚ RAII all the time but I've also developed in VB6 for a long time and RAII has always been a widely-used concept there (although I've never heard anyone call it that).

In fact, many VB6 programs rely on RAII quite heavily. One of the more curious uses that I've repeatedly seen is the following small class:

' WaitCursor.cls '
Private m_OldCursor As MousePointerConstants

Public Sub Class_Inititialize()
    m_OldCursor = Screen.MousePointer
    Screen.MousePointer = vbHourGlass
End Sub

Public Sub Class_Terminate()
    Screen.MousePointer = m_OldCursor
End Sub

Usage:

Public Sub MyButton_Click()
    Dim WC As New WaitCursor

    ' … Time-consuming operation. '
End Sub

Once the time-consuming operation terminates, the original cursor gets restored automatically.

Konrad Rudolph
+2  A: 

A modification of @Pierre's answer:

In Python:

with open("foo.txt", "w") as f:
    f.write("abc")

f.close() is called automatically whether an exception were raised or not.

In general it can be done using contextlib.closing, from the documenation:

closing(thing): return a context manager that closes thing upon completion of the block. This is basically equivalent to:

from contextlib import contextmanager

@contextmanager
def closing(thing):
    try:
        yield thing
    finally:
        thing.close()

And lets you write code like this:

from __future__ import with_statement # required for python version < 2.6
from contextlib import closing
import urllib

with closing(urllib.urlopen('http://www.python.org')) as page:
    for line in page:
        print line

without needing to explicitly close page. Even if an error occurs, page.close() will be called when the with block is exited.

J.F. Sebastian
A: 

CPython (the offical Python written in C) supports RAII because of its use of reference counted objects with immediate scope based destruction (rather than when garbage is collected). Unfortunately, Jython (Python in Java) and PyPy do not support this very useful RAII idiom and it breaks a lot of legacy Python code. So for portable python you have to handle all the exceptions manually just like Java.

the way memory handling works in C extension of python has nothing to do with RAII, and is certainly not scope based. I wish it were, though, because as much as I hate C++, RAII is the one thing that makes C++ better than C in this area.
David Cournapeau
I used to think that Python with its ref counting scheme supports RAII... But it doesn't. Ok, there are _some_ situations where it does work, but it gets complex very fast especially when the interpreter is exiting and modules have been unloaded.
Arafangion
A: 

I have colleagues who are hard-core, "read the spec" C++ types. Many of them know RAII but I have never really heard it used outside of that scene.

Michael Easter
+4  A: 

The problem with RAII is the acronym. It has no obvious correlation to the concept. What does this have to do with stack allocation? That is what it comes down to. C++ gives you the ability to allocate objects on the stack and guarantee that their destructors are called when the stack is unwound. In light of that, does RAII sound like a meaningful way of encapsulating that? No. I never heard of RAII until I came here a few weeks ago, and I even had to laugh hard when I read someone had posted that they would never hire a C++ programmer who'd didn't know what RAII was. Surely the concept is well known to most all competent professional C++ developers. It's just that the acronym is poorly conceived.

ApplePieIsGood
+8  A: 

There are plenty of reasons why RAII isn't better known. First, the name isn't particularly obvious. If I didn't already know what RAII was, I'd certainly never guess it from the name. (Resource acquisition is initialization? What does that have to do with the destructor or cleanup, which is what really characterizes RAII?)

Another is that it doesn't work as well in languages without deterministic cleanup.

In C++, we know exactly when the destructor is called, we know the order in which destructors are called, and we can define them to do anything we like.

In most modern languages, everything is garbage-collected, which makes RAII trickier to implement. There's no reason why it wouldn't be possible to add RAII-extensions to, say, C#, but it's not as obvious as it is in C++. But as others have mentioned, Perl and other languages support RAII despite being garbage collected.

That said, it is still possible to create your own RAII-styled wrapper in C# or other languages. I did it in C# a while ago. I had to write something to ensure that a database connection was closed immediately after use, a task which any C++ programmer would see as an obvious candidate for RAII. Of course we could wrap everything in using-statements whenever we used a db connection, but that's just messy and error-prone.

My solution was to write a helper function which took a delegate as argument, and then when called, opened a database connection, and inside a using-statement, passed it to the delegate function, pseudocode:

T RAIIWrapper<T>(Func<DbConnection, T> f){
  using (var db = new DbConnection()){
    return f(db);
  }
}

Still not as nice or obvious as C++-RAII, but it achieved roughly the same thing. Whenever we need a DbConnection, we have to call this helper function which guarantees that it'll be closed afterwards.

jalf
+1  A: 

Common Lisp has RAII:

(with-open-file (stream "file.ext" :direction :input)
    (do-something-with-stream stream))

See: http://www.psg.com/~dlamkins/sl/chapter09.html

Daniel Earwicker