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580

answers:

4

Here is my perceptron implementation in ANSI C:

#include <stdio.h>
#include <stdlib.h>
#include <math.h>

float randomFloat()
{
    srand(time(NULL));
    float r = (float)rand() / (float)RAND_MAX;
    return r;
}

int calculateOutput(float weights[], float x, float y)
{
    float sum = x * weights[0] + y * weights[1];
    return (sum >= 0) ? 1 : -1;
}

int main(int argc, char *argv[])
{
    // X, Y coordinates of the training set.
    float x[208], y[208];

    // Training set outputs.
    int outputs[208];

    int i = 0; // iterator

    FILE *fp;

    if ((fp = fopen("test1.txt", "r")) == NULL)
    {
        printf("Cannot open file.\n");
    }
    else
    {
        while (fscanf(fp, "%f %f %d", &x[i], &y[i], &outputs[i]) != EOF)
        {
            if (outputs[i] == 0)
            {
                outputs[i] = -1;
            }
            printf("%f   %f   %d\n", x[i], y[i], outputs[i]);
            i++;
        }
    }

    system("PAUSE");

    int patternCount = sizeof(x) / sizeof(int);

    float weights[2];
    weights[0] = randomFloat();
    weights[1] = randomFloat();

    float learningRate = 0.1;

    int iteration = 0;
    float globalError;

    do {
        globalError = 0;
        int p = 0; // iterator
        for (p = 0; p < patternCount; p++)
        {
            // Calculate output.
            int output = calculateOutput(weights, x[p], y[p]);

            // Calculate error.
            float localError = outputs[p] - output;

            if (localError != 0)
            {
                // Update weights.
                for (i = 0; i < 2; i++)
                {
                    float add = learningRate * localError;
                    if (i == 0)
                    {
                        add *= x[p];
                    }
                    else if (i == 1)
                    {
                        add *= y[p];
                    }
                    weights[i] +=  add;
                }
            }

            // Convert error to absolute value.
            globalError += fabs(localError);

            printf("Iteration %d Error %.2f %.2f\n", iteration, globalError, localError);

            iteration++;
        }

        system("PAUSE");

    } while (globalError != 0);

    system("PAUSE");
    return 0;
}

The training set I'm using: Data Set

I have removed all irrelevant code. Basically what it does now it reads test1.txt file and loads values from it to three arrays: x, y, outputs.

Then there is a perceptron learning algorithm which, for some reason, is not converging to 0 (globalError should converge to 0) and therefor I get an infinite do while loop.

When I use a smaller training set (like 5 points), it works pretty well. Any ideas where could be the problem?

I wrote this algorithm very similar to this C# Perceptron algorithm:


EDIT:

Here is an example with a smaller training set:

#include <stdio.h>
#include <stdlib.h>
#include <math.h>

float randomFloat()
{
    float r = (float)rand() / (float)RAND_MAX;
    return r;
}

int calculateOutput(float weights[], float x, float y)
{
    float sum = x * weights[0] + y * weights[1];
    return (sum >= 0) ? 1 : -1;
}

int main(int argc, char *argv[])
{
    srand(time(NULL));

    // X coordinates of the training set.
    float x[] = { -3.2, 1.1, 2.7, -1 };

    // Y coordinates of the training set.
    float y[] = { 1.5, 3.3, 5.12, 2.1 };

    // The training set outputs.
    int outputs[] = { 1, -1, -1, 1 };

    int i = 0; // iterator

    FILE *fp;

    system("PAUSE");

    int patternCount = sizeof(x) / sizeof(int);

    float weights[2];
    weights[0] = randomFloat();
    weights[1] = randomFloat();

    float learningRate = 0.1;

    int iteration = 0;
    float globalError;

    do {
        globalError = 0;
        int p = 0; // iterator
        for (p = 0; p < patternCount; p++)
        {
            // Calculate output.
            int output = calculateOutput(weights, x[p], y[p]);

            // Calculate error.
            float localError = outputs[p] - output;

            if (localError != 0)
            {
                // Update weights.
                for (i = 0; i < 2; i++)
                {
                    float add = learningRate * localError;
                    if (i == 0)
                    {
                        add *= x[p];
                    }
                    else if (i == 1)
                    {
                        add *= y[p];
                    }
                    weights[i] +=  add;
                }
            }

            // Convert error to absolute value.
            globalError += fabs(localError);

            printf("Iteration %d Error %.2f\n", iteration, globalError);          
        }

        iteration++;

    } while (globalError != 0);

    // Display network generalisation.
    printf("X       Y     Output\n");
    float j, k;
    for (j = -1; j <= 1; j += .5)
    {
        for (j = -1; j <= 1; j += .5)
        {
            // Calculate output.
            int output = calculateOutput(weights, j, k);
            printf("%.2f  %.2f  %s\n", j, k, (output == 1) ? "Blue" : "Red");
        }
    }

    // Display modified weights.
    printf("Modified weights: %.2f %.2f\n", weights[0], weights[1]);

    system("PAUSE");
    return 0;
}
+3  A: 

It might help if you put the seeding of the random generator at the start of yout main instead of reseeding on every call to randomFloat, i.e.

float randomFloat()
{
    float r = (float)rand() / (float)RAND_MAX;
    return r;
}

// ...

int main(int argc, char *argv[])
{
    srand(time(NULL));

    // X, Y coordinates of the training set.
    float x[208], y[208];
rsp
This is a very good advice, although it doesn't help (running it here leads to >= 1 million iterations without end in sight). I think there still is some problem with the algorithm here or with the assumption that it should converge to 0.
schnaader
+1  A: 

Some small errors I spotted in your source code:

int patternCount = sizeof(x) / sizeof(int);

Better change this to

int patternCount = i;

so you doesn't have to rely on your x array to have the right size.

You increase iterations inside the p loop, whereas the original C# code does this outside the p loop. Better move the printf and the iteration++ outside the p loop before the PAUSE statement - also I'd remove the PAUSE statement or change it to

if ((iteration % 25) == 0) system("PAUSE");

Even doing all those changes, your program still doesn't terminate using your data set, but the output is more consistent, giving an error oscillating somewhere between 56 and 60.

The last thing you could try is to test the original C# program on this dataset, if it also doesn't terminate, there's something wrong with the algorithm (because your dataset looks correct, see my visualization comment).

schnaader
I have added an example with smaller training set at the end of my post. You can try to compile that to see how it should work. I have no idea why it fails with larger training sets.
Richard Knop
+2  A: 

globalError will not become zero, it will converge to zero as you said, i.e. it will become very small.

Change your loop like such:

int maxIterations = 1000000; //stop after one million iterations regardless
float maxError = 0.001; //one in thousand points in wrong class

do {
    //loop stuff here

    //convert to fractional error
    globalError = globalError/((float)patternCount);

} while ((globalError > maxError) && (i<maxIterations));

Give maxIterations and maxError values applicable to your problem.

jilles de wit
Thanks for help, the problem is that the training set is lineary separable and therefor, the error should converge to 0 and potentially become 0 and the do while loop should end. There must be some mistake in my implementation of the Perceptron algorithm.
Richard Knop
+15  A: 

In your current code, the perceptron successfully learns the direction of the decision boundary BUT is unable to translate it.

    y                              y
    /\                             /\
    |  - + \\  +                   |  - \\ +   +
    | -    +\\ +   +               | -   \\  + +   +
    | - -    \\ +                  | - -  \\    +
    | -  -  + \\  +                | -  -  \\ +   +
    ---------------------> x       --------------------> x
        stuck like this            need to get like this

The problem lies in the fact that your perceptron has no bias term, i.e. a third weight component connected to an input of value 1.

       w0   -----
    x ---->|     |
           |  f  |----> output (+1/-1)
    y ---->|     |
       w1   -----
              /\ w2
    1(bias) ---|

The following is how I corrected the problem:

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>

#define LEARNING_RATE    0.1
#define MAX_ITERATION    100

float randomFloat()
{
    return (float)rand() / (float)RAND_MAX;
}

int calculateOutput(float weights[], float x, float y)
{
    float sum = x * weights[0] + y * weights[1] + weights[2];
    return (sum >= 0) ? 1 : -1;
}

int main(int argc, char *argv[])
{
    srand(time(NULL));

    float x[208], y[208], weights[3], localError, globalError;
    int outputs[208], patternCount, i, p, iteration, output;

    FILE *fp;
    if ((fp = fopen("test1.txt", "r")) == NULL) {
        printf("Cannot open file.\n");
        exit(1);
    }

    i = 0;
    while (fscanf(fp, "%f %f %d", &x[i], &y[i], &outputs[i]) != EOF) {
        if (outputs[i] == 0) {
            outputs[i] = -1;
        }
        i++;
    }
    patternCount = i;

    weights[0] = randomFloat();
    weights[1] = randomFloat();
    weights[2] = randomFloat();

    iteration = 0;
    do {
        iteration++;
        globalError = 0;
        for (p = 0; p < patternCount; p++) {
            output = calculateOutput(weights, x[p], y[p]);

            localError = outputs[p] - output;
            weights[0] += LEARNING_RATE * localError * x[p];
            weights[1] += LEARNING_RATE * localError * y[p];
            weights[2] += LEARNING_RATE * localError;

            globalError += (localError*localError);
        }

  /* Root Mean Squared Error */
  printf("Iteration %d : RMSE = %.4f\n", iteration,
                     sqrt(globalError/patternCount));
    } while (globalError != 0 && iteration<=MAX_ITERATION);

 printf("\nDecision boundary (line) equation: %.2f*x + %.2f*y + %.2f = 0\n",
             weights[0], weights[1], weights[2]);

    return 0;
}

... with the following output:

Iteration 1 : RMSE = 0.7206
Iteration 2 : RMSE = 0.5189
Iteration 3 : RMSE = 0.4804
Iteration 4 : RMSE = 0.4804
Iteration 5 : RMSE = 0.3101
Iteration 6 : RMSE = 0.4160
Iteration 7 : RMSE = 0.4599
Iteration 8 : RMSE = 0.3922
Iteration 9 : RMSE = 0.0000

Decision boundary (line) equation: -2.37*x + -2.51*y + -7.55 = 0


EDIT: I created a short animation of the code above using MATLAB. Check out the video:

screenshot

Amro
That's a really nice answer. ASCII graphs... video... man.
Matt Parker
I only figured out the problem by visualizing the boundary.. isn't MATLAB just awesome!
Amro