//in the mxml, after FMSConnection is created:
fmsConn.addEventListener(FMSConnection.MESSAGE_RECEIVED, onMessage);
private function onMessage(e:Event):void
{
fmsConn = FMSConnection(e.target);
textArea.text += fmsConn.lastMessage;
}
//FMSConnection
public class FMSConnection extends NetConnection
{
public static const MESSAGE_RECEIVED:String = "messageReceived";
public var lastMessage:String;
public function Message(message:String):void
{
lastMessage = message;
dispatchEvent(new Event(MESSAGE_RECEIVED));
}
}
Instead of declaring the lastMessage
variable, you can dispatch a custom event and store the message in it if you want to.
//MsgEvent.as
public class MsgEvent extends Event
{
public static const MESSAGE_RECEIVED:String = "messageReceived";
public var message:String;
public function MsgEvent(message:String, type:String)
{
super(type);
this.message = message;
}
override public function clone():Event
{
return new MsgEvent(message, type);
}
}
//in the mxml, after FMSConnection is created:
fmsConn.addEventListener(MsgEvent.MESSAGE_RECEIVED, onMessage);
private function onMessage(e:MsgEvent):void
{
textArea.text += e.message;
}
//FMSConnection
public class FMSConnection extends NetConnection
{
public function Message(message:String):void
{
dispatchEvent(new MsgEvent(message, MsgEvent.MESSAGE_RECEIVED));
}
}
Overriding the clone
method is not necessary in this case, but it's a good practice to follow while using custom events. If you don't override the clone method, you will get a runtime error while trying to redispatch the custom event from the event handler.