So I have a class for OpenGL programming next term.
I would at least like to have my feet (maybe even my ankles!) wet in the OpenGL pool before the class starts.
I am looking for a resource for OpenGL programming, preferably using Visual Studio if at all possible. I know C/C++ and C# pretty well as well as some experience in a handful or other languages.
So where should I start? Is there some excellent OpenGL resource out there I am missing? I would love to have a lesson-like tutorial started. I've tried just looking up general OpenGL information in the past and was overwhelmed.
Thanks SO!