I have a function (call it funcX) that at certain times is being called on the enterFrame event. At those times it is extremely computation intensive and is for example using 70% of the available processing power of the computer or more.
Scroll events and other input events in the swf page are still being processed just fine. However, input events of child swf objects (i.e. those loaded by SWFLoader) are not being processed adequately while funcX is operating. So what can I call within funcX to yield time and precedence to whatever child SWF that needs it. callLater(funcX ...) in the enterFrame (or exitFrame) event of the parent SWF doesn't accomplish anything. I also don't want to slow down funcX if no child SWF has to process input events.