I have a sprite in which I have added other sprites. Something like:
var sp_main:Sprite = new Sprite();
var sp_group:Sprite = new Sprite();
for(i:int = 0; i < 10; i++)
{
var temp:Sprite = new Sprite();
sp_group.addChild(temp);
}
sp_main.addChild(sp_group);
//this part doesn't seem to work... i don't mind doing it another way, but
//am unaware of one.
sp_main["sp_group"].alpha = 0.0;
Any thoughts on how I might accomplish this or something similar?