I'm starting to code my first game and I want to make simple 2D sprite game. However I want to simulate 3D space & physics and am searching for some tutorial/guide/algorithms that would teach me the basics... but so far without luck.
Do you have any recommendations? Books? I don't care about programming language, any language will do as I can read algorithms in most languages and for start I just want to understand exiting solutions for 3D -> 2D problem.
Thanks!
Edit: I am not so much looking into physics for now as for projecting 3D space onto 2D
This is the best article I've found on subject: http://www.create-games.com/article.asp?id=2138
Another great article: http://pixwiki.bafsoft.com/mags/5/articles/circle/sincos.htm