I am adding DisplayObjects to a Canvas using
ContentContainer.addChild(c);
Where ContentContainer is my Canvas object and c is the DisplayObject I have created at run-time
Some of these DisplayObjects also have children of there own which are added at run-time prior to the DisplayObject being added to the Canvas
I then need to iterate over all the children of ContentContainer but the first time I do this, it says that ContentContainer has no children (ie, ContentContainer.numChildren = 0). If I do it again tho then it is fine and returns the correct number of children.
Is there something I need to call to get ContentContainer to recalculate how many children it has?