A fellow developer and I are conversing (to put it lightly) over Lazy-Loading of Properties of an object.
- He says to use a static IoC lookup call for resolution and Lazy-Loading of objects of an object.
- I say that violates SRP, and to use the owning Service to resolve that object.
So, how would you handle Lazy-Loading following IoC and SRP?
You cannot Unit test that lazy-loaded property. He rebuttles that one saying, "you already have unit tests for the UserStatsService - there's your code coverage." A valid point, but the property remains untested though for "complete" coverage.
Setup / code patterns:
- Project is using strict Dependency Injection rules (injected in the ctors of all services, repositories, etc).
- Project is using IoC by way of Castle (but could be anything, like Unity).
An example is below.
public class User
{
public Guid UserId { get; set; }
private UserStats _userStats;
// lazy-loading of an object on an object
public UserStats UserStats
{
get
{
if (_userStats == null)
{
// ComponentsLookup is just a wrapper around IoC
// Castle/Unity/etc.
_userStats =
ComponentsLookup
.Fetch<UserStatsService>()
.GetByUserId(this.UserId);
}
return _userStats;
}
}
}
The above shows an example of lazy-loading an object. I say not to use this, and to access UserStatsService from the UI layer wherever you need that object.
EDIT: One answer below reminded me of the NHibernate trick to lazy-loading, which is to virtualize your property, allowing NHibernate to create an over-load of the lazy-loading itself. Slick, yes, but we are not using NHibernate.
No one really tackles the matter of Lazy-Loading. Some good articles and SO questions get close:
- http://stackoverflow.com/questions/194534/using-dependency-injection-frameworks-for-classes-with-many-dependencies/
- http://blog.vuscode.com/malovicn/archive/2009/10/16/inversion-of-control-single-responsibility-principle-and-nikola-s-laws-of-dependency-injection.aspx
I do see a benefit of lazy-loading. Don't get my wrong, all I did was lazy-loading of my complex types and their sub-types until I switched to the D.I.-ways of the ninja. The benefit is in the UI layer, where a user's stats is displayed, say, in a list with 100 rows. But with DI, now you have to reference a few lines of code to get that user stats (to not violate SRP and not violate the law-of-Demeter), and it has to walk this long path of lookups 100+ times.
Yes yes, adding caching and ensuring the UserStatsService is coded to be used as a Singleton pattern greatly lower the performance cost.
But I am wondering if anyone else out there has a [stubborn] developer that just won't bend to the IoC and D.I. rules completely, and has valid performance/coding points to justify the work-arounds.