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My app will need to simulate a key being held down during some time. I don't know how many time. Can I use the sendinput API for this?

+1  A: 

SendInput can trigger events with INPUT structures including KEYBDINPUT. A KEYBDINPUT can specify key up and key down events using virtual keys or scan codes. So you want to use SendInput twice: send a key down event at the beginning, and a key up event at the end.

Kevin Conner