Could someone please suggest a good way of taking a global seed value e.g. "Hello World" and using that value to lookup values in arrays or tables.
I'm sort of thinking like that classic spacefaring game of "Elite" where there were different attributes for the planets but they were not random, simply derived from the seed value for the universe.
I was thinking MD5 on the input value and then using bytes from the hash, casting them to integers and mod them into acceptable indexes for lookup tables, but i suspect there must be a better way? I read something about Mersenne twisters but maybe that would be overkill.
I'm hoping for something which will give a good distrubution over the values in my lookup tables. e.g. Red, Orange, Yellow, Green, Blue, Purple
Also to emphasize I'm not looking for random values but consistent values each time.
Update: Perhaps I'm having difficulty in expressing my own problem domain. Here is an example of a site which uses generators and can generate X number of values: http://www.seventhsanctum.com
Additional criteria
I would prefer to work from first principles rather than making use of library functions such as System.Random