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96

answers:

2

Is it possible to develop an 3D application in .Net (XNA or WPF) that would take advantage of Windows 7's multi touch support.

Is it possible to do so ?

Where is the best place to start ?

+1  A: 

Start with gestures
Then dive into the API

Chris S
A: 

First: The nature of what you display is independent of whether your application supports multitouch or not.

Second: I don't believe there's a great value in having 3D interfaces whether using multitouch or not: the thing you touch is probably plain (a monitor or something the like). Better go with 2.5D (use shadows to give the whole thing a pseudo 3D look, stay away from 3D cubes).

Third: Have a well concept of user experience. What will be touchable, how will the application react (animations, etc.). Have a great look (graphics) designed and be prepared to have them changed while implementing a multitouch application. Technically, make yourself familiar with gestures, APIs and whatever it takes (the hardware is a factor as well),

The second point can (and probably should) be seen as a personal taste...

Sascha