Hi folks,
I am wondering which is the best way, in terms of speed and efficiency, to draw a frame around an image on iPhone, especially when I have to draw lots of these images:
1) Drawing the image and then the frame around or 2) Drawing a rect, filling it with a color and then drawing the image within that rect leaving some offset pixel to mimic the frame
Does Quartz draw everything that it is told to or is it smart enough to draw only what is really visible? My feeling is that the first approach is better because there is actually less drawing done. Is it really so?
Thanks P.