Hi all,
My team is currently limited to drawing images on an opengl 1.4 platform, which means that we can't use any nifty texture mapping to draw an image (yes, we're confined to using the intel integrated graphics platform, it's very annoying). So far, we're able to draw, scale, and flip an image, but the guy doing the graphics claims that rotation via glRotate can't be done while using glDrawPixels, that we'd have to go to textures and so forth, which don't work on the Intel platform.
I've bet him lunch that there is a rotation function, like glRotate, that will work for straight bitmaps. Does such a function exist? Would glRotate work? I'm a bit of a novice to this graphics thing, but it seems ludicrous that the library wouldn't allow for bitmap rotation except via texture rotation.
Thanks.