package { import flash.display.Sprite; import flash.events.*;
public class asgnv2 extends Sprite
{
var lineY = 0;
public function asgnv2()
{
stage.addEventListener(Event.ENTER_FRAME, update);
graphics.lineStyle(1);
}
function update(e){
graphics.clear();
graphics.moveTo(0 ,lineY);
graphics.lineTo(100, lineY);
lineY+=0.5;
}
}
}