Exposition:
I am writing an GLFW app on MacOSX. The app is a Mac bundle.
I want my app to run in fullscreen mode (easy, use GLFW_FULLSCREEN). Problem is .. my code is still buggy, and I do not know how to kill a full-screened app that infinite loops (i.e. if the exit(0); is not called in the program; I don't know how to force kill it).
Question is: how can I set up a MacOSX Glfw Bundle so taht I can force-kill it when it infinite loops?
Thanks!