Hi,
I'm using OpenGL to grab the contents of the Mac OSX screen - thsi works very well, except it does not grab the mouse cursor graphic. I need to somewhow get that cursor graphic, either as part of my screen capture routine, or separately.
My question is either:
- How can I ensure that the mouse cursor image is included with the OpenGL screen grab?
or
- How can I get the current mouse cursor image as a simple RGBA bitmap?
I'm developing under Mac OSX 10.6, using C++ / Carbon.
Cheers,