Hello, I'm trying to learn how to make video games on Android, and therefore I'm needing to get some decent tutorials going on how to make graphics on Anroid using the SurfaceView object. However every single graphics tutorial I've tried (mainly SurfaceView stuff) has failed. Please note that I don't want to use XML, as it is out of my element, and Google just wants to sell that technique on the advertisement of neatness, which I can do programmatically.
One major problem I've run into is that there are many tutorials, both from Google and from third parties, with code that uses the import android.opengl.GLSurfaceView command, or either imports a subset GLSurfaceView, and that never works on my IDE. Every time I try to import either one of those, Eclipse wants to say that it basically doesn't recognize that package. The strange thing is that I CAN import android.opengl.*, although that still causes some of the code in those packages to be referring to unrecognized types and/or methods.
After trying to fool around with the first problem for a while, I noticed that the Lunar Lander example didn't try to import either one of those two problem libraries. So I pulled the code and referenced resources for that into one of my infant projects, leaving everything else in that project unused. Of course I did change which package the Lunar Lander code was in and changed the class name in LunarLander.java or whatever, but that should not matter. I was able to get the thing to build in Eclipse. However when I went to run it, it would do nothing but crash. Without showing any Lunar Lander graphics or anything, the emulator would just give me this error message basically saying that my App has stopped working unexpectedly and makes me close the App.
1) What's the deal with the issues with the opengl.GLSurfaceView package? 2) What's the deal with the Lunar Lander example? 3) Where's a good, firm tutorial on how to make video games for Android
Thanks.