I've got a simple js script that scrolls image horizontaly.
the strange thing is, it loads CPU up to 100% on windows, while on linux the CPU load rarely reaches 20% on the same computer.
I've tested this in firefox, chrome and opera on both platforms — results are practically the same.
Can someone explain what's going on?
<script>
var scrllTmr;
window.onload = function(){
//set style
document.getElementById('scroll').style.overflow = 'hidden';
document.getElementById('scrollme').style.float = 'left';
document.getElementById('scrollme').style.position = 'relative';
//get canvas
cw = parseInt(document.getElementById('scroll').offsetWidth);
w = parseInt(document.getElementById('scrollme').offsetWidth);
//start scroll
lft = -2101;
document.getElementById('scrollme').style.left = lft + "px";
scrollStep(cw,w,lft);
}
function scrollStep(cw,w,lft){
//calc and do step
if(lft == w * -1)
lft = cw + w;
document.getElementById('scrollme').style.left = lft + "px";
//wait and do next...
if(scrllTmr)
clearTimeout(scrllTmr);
scrllTmr = setTimeout('scrollStep(cw,w,' + (lft - 1) + ')',10);
}
</script>
in fact, any javascript code which does something cotiniously behaves that way