There's no real easy/built-in way to do this if Flex 4, and I think that's a good thing. Instead, they give you access to the renderers via ElementExistenceEvent.RENDERER_ADD
and ElementExistenceEvent.RENDERER_REMOVE
, so you can look for all kinds of events on the children. Try this out:
<?xml version="1.0" encoding="utf-8"?>
<s:Application
xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx">
<fx:Script>
<![CDATA[
import mx.core.IVisualElement;
import spark.events.RendererExistenceEvent;
protected function rendererAddHandler(event:RendererExistenceEvent):void
{
var element:IVisualElement = event.renderer;
element.addEventListener(MouseEvent.MOUSE_MOVE, renderer_mouseMoveHandler);
}
protected function rendererRemoveHandler(event:RendererExistenceEvent):void
{
var element:IVisualElement = event.renderer;
element.removeEventListener(MouseEvent.MOUSE_MOVE, renderer_mouseMoveHandler);
}
protected function renderer_mouseMoveHandler(event:MouseEvent):void
{
trace(event.currentTarget.label);
}
]]>
</fx:Script>
<s:ButtonBar id="buttonBar"
rendererAdd="rendererAddHandler(event)"
rendererRemove="rendererRemoveHandler(event)">
<s:dataProvider>
<mx:ArrayList source="[one, two, three, four]"/>
</s:dataProvider>
</s:ButtonBar>
</s:Application>
Hope that helps,
Lance