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453

answers:

1

I have a PNG image that has an unsupported bitmap graphics context pixel format. Whenever I attempt to resize the image, CGBitmapContextCreate() chokes on the unsupported format

I receive the following error (error formatted for easy reading):

CGBitmapContextCreate: unsupported parameter combination: 
    8 integer bits/component; 
    32 bits/pixel; 
    3-component colorspace; 
    kCGImageAlphaLast; 
    1344 bytes/row.

The list of supported pixel formats definitely does not support this combination. It appears I need to redraw the image and move the alpha channel information to kCGImageAlphaPremultipliedFirst or kCGImageAlphaPremultipliedLast.

I have no idea how to go about doing this.

There is nothing unusual about the PNG file and it isn't corrupted. It works in all other context just fine. I encountered this error just by chance but obviously my users might have similarly formatted files so I will have to check my app's imported images and correct for this problem.

+2  A: 

Yeah, I had problems with 8 bit (indexed) .PNGs. I had to convert it to a more native image to perform graphics operations. I essentially did something like this:

- (UIImage *) normalize {

    CGColorSpaceRef genericColorSpace = CGColorSpaceCreateDeviceRGB();
    CGContextRef thumbBitmapCtxt = CGBitmapContextCreate(NULL, 
                                                         self.size.width, 
                                                         self.size.height, 
                                                         8, (4 * self.size.width), 
                                                         genericColorSpace, 
                                                         kCGImageAlphaPremultipliedFirst);
    CGColorSpaceRelease(genericColorSpace);
    CGContextSetInterpolationQuality(thumbBitmapCtxt, kCGInterpolationDefault);
    CGRect destRect = CGRectMake(0, 0, self.size.width, self.size.height);
    CGContextDrawImage(thumbBitmapCtxt, destRect, self.CGImage);
    CGImageRef tmpThumbImage = CGBitmapContextCreateImage(thumbBitmapCtxt);
    CGContextRelease(thumbBitmapCtxt);    
    UIImage *result = [UIImage imageWithCGImage:tmpThumbImage];
    CGImageRelease(tmpThumbImage);

    return result;    
}
Alfons
Looks good, I'll try it. I'm loathe to do to much processing because I'm afraid I'll inadvertently destroy fidelity.
TechZen
I finally got around to testing this and it works fine with no discernible loss of fidelity.
TechZen