I just finished a 2d platformer in C++/Allegro. Its still in an incomplete stage...
I wonder how to go about a peer-review from people who are into game development. I would like to review my project on grounds of
- game play
- Collision detection
- use of OOP
- programming of sounds, effects etc
- any further ideas
- ways in which i could have done better
- ways to optimize
current code looks like a garbage at some places... so could you also suggest some simplification techniques?
you can view my project (if you wish) at updated link - nincompoop (direct link)
http://ideamonk.googlepages.com/nincompoop_distro.rar
As of now I am switching to C# and XNA, finding it very easy and fast to learn all because I'm impressed from -
http://catalog.xna.com/GameDetails.aspx?releaseId=341
I do no intend to sell any product or popularise anything here... my intent is to get tips to be better from people who are better. As for the page where I have uploaded my project, its not supported by ads of any kind. so please feel safe.