What is serialization support like for the new Vector
class? I have a Vector.<GameMove>
which I'd like to serialize into a ByteArray
. GameMove
is a custom class.
I presume it's necesssary to call registerClassAlias()
on GameMove
, but do I also have to register Vector.<GameMove>
? It's it it's own distinctive type, or is it kinda composed of those two types?