Does anyone have any experience with this sort of thing?
I'm talking about applets like this http://dan-ball.jp/en/javagame/dust/
I'm really interested in how they work, it seems more like fluid-dynamics than regular game physics. Does anyone know any open source variations, or any hints on how they might work? I think it would be really fun and challenging to work on something like this, but I'm not sure where to start researching...
Thanks :)