Hi,
After many years of Windows development in C/C++ i've decided to make a move to linux, and see if i can put together a simple screen saver.
The code is an SDL based OpenGL particle engine affair, nothing too complex. I've got the code running ok as a stand-alone app, but i have been having some trouble finding out how to build a screen saver app.
I'm running ubuntu 10.04 if that makes much difference, but i was wondering if anyone can point me in the direction of a decent tutorial on building basic gnome screen savers.
Thanks