Hi,
I am looking for a C++ library to triangulate and simplify 3D mesh. My 3D meshes are potentially huge (around 3 millions vertices). It should ideally be open source. Any idea?
Best regards. K.
Hi,
I am looking for a C++ library to triangulate and simplify 3D mesh. My 3D meshes are potentially huge (around 3 millions vertices). It should ideally be open source. Any idea?
Best regards. K.
Hi,
Here are some libraries I found:
1) CGAL
++ Does a lot of things;
-- Licensing issues;
2) GTS
++ Open source and quite easy to use;
-- Does less that CGAL
anymore ideas?
Regards.