What is the good resource to learn OpenGL ES (2.0) for someone who didn't have exposure to OpenGL or any other graphics API before?
Note that I'm not interested at phone programming. My main goal is to gather some experience and knowledge of basic concepts which I could latter apply to phones, desktop gaming, WebGL or whatever, without going to the depths of "full" OpenGL (no ES).
If the tutorial or resource is language agnostic it is a plus, although C/C++ is not a problem.
All ES tutorial I found so far are mostly iphone related. The homepage doesn't contain much helpful information to get started, and I don't know how applicable are OpenGL tutorials that can be found elsewhere.
I thought about going with NeHe tutorials for a start, but found a lot of comments throughout the internet that those are now considered outdated and that they are not considered "modern" and "best practice" anymore.