I am writing a text editor for Mac OS X. I need to display hidden characters in an NSTextView (such as spaces, tabs, and special characters). I have spent a lot of time searching for how to do this but so far I have not found an answer. If anyone could point me in the right direction I would be grateful.
Have a look at the NSLayoutManager class. Your NSTextView will have a layout manager associated with it, and the layout manager is responsible for associating a character (space, tab, etc.) with a glyph (the image of that character drawn on the screen).
In your case, you would probably be most interested in the replaceGlyphAtIndex:withGlyph:
method, which would allow you to replace individual glyphs.
What I have done is override the method below in an NSLayoutManager subclass.
- (void)drawGlyphsForGlyphRange:(NSRange)range atPoint:(NSPoint)origin
{
[super drawGlyphsForGlyphRange:range atPoint:origin];
for (int i = range.location; i != range.location + range.length; i++)
{
// test each character in this range
// if appropriate replace it with -replaceGlyphAtIndex:withGlyph:
}
}
I loop through the index of each character. The problem I now have is how to determine what character is found at each location. Should I use an NSLayoutManager method or ask the NSTextView itself? Are indices into the former the same as in the latter?
I can get an individual glyph with -glyphAtIndex: but I cannot figure out how to determine what character it corresponds to.
I solved the problem of converting between NSGlyphs and the corresponding unichar in the NSTextView. The code below works beautifully and replaces spaces with bullets for visible text:
- (void)drawGlyphsForGlyphRange:(NSRange)range atPoint:(NSPoint)origin
{
NSFont *font = [[CURRENT_TEXT_VIEW typingAttributes]
objectForKey:NSFontAttributeName];
NSGlyph bullet = [font glyphWithName:@"bullet"];
for (int i = range.location; i != range.location + range.length; i++)
{
unsigned charIndex = [self characterIndexForGlyphAtIndex:i];
unichar c =[[[self textStorage] string] characterAtIndex:charIndex];
if (c == ' ')
[self replaceGlyphAtIndex:charIndex withGlyph:bullet];
}
[super drawGlyphsForGlyphRange:range atPoint:origin];
}
Perhaps -[NSLayoutManager setShowsControlCharacters:] and/or -[NSLayoutManager setShowsInvisibleCharacters:] will do what you want.
I wrote a text editor a few years back - here's some meaningless code that should get you looking in (hopefully) the right direction (this is an NSLayoutManager subclass btw - and yes I know it's leaking like the proverbial kitchen sink):
- (void)drawGlyphsForGlyphRange:(NSRange)glyphRange atPoint:(NSPoint)containerOrigin
{
if ([[[[MJDocumentController sharedDocumentController] currentDocument] editor] showInvisibles])
{
//init glyphs
unichar crlf = 0x00B6;
NSString *CRLF = [[NSString alloc] initWithCharacters:&crlf length:1];
unichar space = 0x00B7;
NSString *SPACE = [[NSString alloc] initWithCharacters:&space length:1];
unichar tab = 0x2192;
NSString *TAB = [[NSString alloc] initWithCharacters:&tab length:1];
NSString *docContents = [[self textStorage] string];
NSString *glyph;
NSPoint glyphPoint;
NSRect glyphRect;
NSDictionary *attr = [[NSDictionary alloc] initWithObjectsAndKeys:[NSUnarchiver unarchiveObjectWithData:[[NSUserDefaults standardUserDefaults] objectForKey:@"invisiblesColor"]], NSForegroundColorAttributeName, nil];
//loop thru current range, drawing glyphs
int i;
for (i = glyphRange.location; i < NSMaxRange(glyphRange); i++)
{
glyph = @"";
//look for special chars
switch ([docContents characterAtIndex:i])
{
//space
case ' ':
glyph = SPACE;
break;
//tab
case '\t':
glyph = TAB;
break;
//eol
case 0x2028:
case 0x2029:
case '\n':
case '\r':
glyph = CRLF;
break;
//do nothing
default:
glyph = @"";
break;
}
//should we draw?
if ([glyph length])
{
glyphPoint = [self locationForGlyphAtIndex:i];
glyphRect = [self lineFragmentRectForGlyphAtIndex:i effectiveRange:NULL];
glyphPoint.x += glyphRect.origin.x;
glyphPoint.y = glyphRect.origin.y;
[glyph drawAtPoint:glyphPoint withAttributes:attr];
}
}
}
[super drawGlyphsForGlyphRange:glyphRange atPoint:containerOrigin];
}