Hello,
I would like to draw a image on the screen where ever the user touches.
I can't figure out how to do it.
Please help
thank you!
Hello,
I would like to draw a image on the screen where ever the user touches.
I can't figure out how to do it.
Please help
thank you!
You'll have to be creative on that one, you would have to catch the users touch points and (As the user is touch and moving about the screen) draw a point, line, circle, or image on the main object/view you are using. If you want to save the screen as an image you can use grab a snapshot of the application or view and store it locally.
Apple's got a simple application that does this, http://developer.apple.com/iphone/library/samplecode/GLPaint/Introduction/Intro.html. Once you download it, you can see how it catches the touch points and paints the lines. Just modify what it paints.
Hope I helped, Apple Development is such a Grey area to me.
Hi
Same issue here. I already used it. But i could not yet figure out how to save GLPaint. It uses Windows View rather UIView... so little tedious to customize.
Tada!!!
With Images:
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *) event {
UITouch *touch = [touches anyObject];
touchPoint = [touch locationInView:self.view];
CGRect myImageRect = CGRectMake(touchPoint.x, touchPoint.y, 20.0f, 20.0f);
UIImageView *myImage = [[UIImageView alloc] initWithFrame:myImageRect];
[myImage setImage:[UIImage imageNamed:@"YourImage.png"]];
myImage.opaque = YES; // explicitly opaque for performance
[self.view addSubview:myImage];
[myImage release];
}
This code will draw an image wherever you touch!!
I couldn't test it on a device yet, but i believe it would lag just a tiny bit. (because of many images on screen)
With Quartz:
The second way is to use Quartz, try this link:http://www.ipodtouchfans.com/forums/showthread.php?t=132024