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30

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Hi There,

I've made a game map in blender and accidentally applied the objects transformations. I don't really understand how it works. My guess is that the properties getting zeroed because the origin of the object is being set to its center.

I've tried the "clear origin" option, but it doesn't work. Any suggestions?
Thank you,
Amir.

+2  A: 

Presuming that I understood you correctly:

Alt+R : Clear Rotation

Alt+G : Clear Rotation

Alt+S : Clear Size

Chief17