I want to display very high resolution video directly with OpenGL.
The image data is going to be processed on the GPU and I want to avoid a round-trip back to the PC to show the video in a standard bitmap based window.
Cross platform is nice, Windows only would be OK (so would nvidia only)
Anyone have any links to ways doing this?
There is a poor NeHe tutorial and a few examples for embedded openGL widgets in Qt but I need much better performance and much larger images.
(Bonus question - the ability to send the output directly to the second output on the card would be nice.)