Hi,
I'm working on a c++ app and I'm facing a problem: I have a class B derived from the abstract class A that has some event handling methods. A third class C is derived from B and must reimplement some of B methods. Is there a way to implicitly call B's method before calling C's one?
Class diagram:
class A
{
virtual void OnKeyPress(event e)=0;
};
class B : public A
{
virtual void OnKeyPress(event e)
{
print("Keypressed: "+e)
};
};
class C : public B
{
void OnKeyPress(event e)
{
//DoSomething
}
}
One of the workaround I figured out is to call the parent's method from C using, say, B::foo() inside C::foo(). This works but it is up to the developer to remember to add the call in the method's body.
The other is to define a new virtual method that the child will override and that the parent will call inside its "OnKeyPress" method.
Thank you, 3mpty.