Hi. I'm using an mkmapview and dropping pins on to it. I would like the pins to fall one by one, rather than all simultaneously. Originally I was calling
[self performSelector:@selector(dropPin) withObject:nil afterDelay:dropTime];
where dropTime was a different delay for each pin, and dropPin was a method to make the pin drop. Unfortunately the multithreading behind this seems to cause a crash.
Does anyone know a better way?
Thanks!