Hello.
I read about OpenGL and about nvidia-cg-toolkit and other shaders, all contains lots of math problems and math formulas for effects and such.
I want to be able to make proper 3d games that use the GPU as much as possible.
Do I have to use a 3d Engine if the math related info does not interest me ? if so, can anyone recommend of a good one that uses GPU for all the shading and such ?
thanks a lot!