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514

answers:

2

hi, i am trying to add uitextfield to my alterview. When the user tries to enter text the alterview is supposed to shift up a little bit so the keyboard does not overlap and when pressing the done key the keyboard is supposed to disappear and the alertview should shift back. It all works fine when run it in ios 3.1.2 (and also in 3.2) but as soon as i try to run it under ios 4 the alertview is displayed in the wrong position and the keyboard won't disappear.... any suggestions? here is my code:

- (void)addItemAction{

workoutName = [[UIAlertView alloc] initWithTitle:@"New Workout" message:@"Insert the name of your new workout:\n                " delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"Done", nil];
workoutName.cancelButtonIndex = 0;
UITextField *titleField = [[UITextField alloc] initWithFrame:CGRectMake(12.0, 90.0, 260.0, 25.0)];
titleField.delegate = self;
titleField.borderStyle = UITextBorderStyleRoundedRect;
titleField.returnKeyType = UIReturnKeyDone;
[workoutName addSubview:titleField];
[workoutName show];


}
- (BOOL)textFieldShouldReturn:(UITextField *)textField {


[textField resignFirstResponder];
return YES;

}

- (void)textFieldDidBeginEditing:(UITextField *)textField {

[UIView beginAnimations:nil context:NULL];
CGAffineTransform myTransform = CGAffineTransformMakeTranslation(0.0, -70.0);
[workoutName setTransform:myTransform];
[UIView commitAnimations];

}

- (void)textFieldDidEndEditing:(UITextField *)textField {

[UIView beginAnimations:nil context:NULL];
CGAffineTransform myTransform = CGAffineTransformMakeTranslation(0.0, 0.0);
[workoutName setTransform:myTransform];
[UIView commitAnimations];
self.newWorkout = textField.text;

}

- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex{

if (buttonIndex == 1) {
    if (self.newWorkout != @"TestWorkout"){
    [self.workoutPlanArray insertObject:[NSDictionary dictionaryWithObjectsAndKeys:self.newWorkout, @"titleValue", @"04.08.10", @"dateValue", nil] atIndex:counter];
    counter++;
    [self.tableView reloadData];
    }
}


}
A: 

I have no clue (yet) regarding the positioning of the alert, but you might try sending resignFirstResponder in your textFieldShouldReturn implementation to the alertView also - that should make the keyboard disappear (even if I do not know exactly why).

jozi
+1  A: 

I am also using alertview with a textfield in my application, & that too on ioS 4.0. Its working fine.

Here is the sample code:_

-(void)showAlert{

showAlert=YES; //boolean variable

createNewAlert =[[UIAlertView alloc] initWithTitle:@"ADD item" message:@"Put it blank textfield will cover this" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK", nil];

UITextField *txtName = [[UITextField alloc] initWithFrame:CGRectMake(12.0, 45.0, 260.0, 25.0)];
txtName.text=@"";
[txtName setBackgroundColor:[UIColor whiteColor]];
[txtName setKeyboardAppearance:UIKeyboardAppearanceAlert];
[txtName setAutocorrectionType:UITextAutocorrectionTypeNo];

[txtName setTextAlignment:UITextAlignmentCenter];
[createNewAlert addSubview:txtName];


[createNewAlert show];

}

Also you can refer the following two methods which are called on Keyboard notifications.

-(void)keyboardWillShow: (id) notification {

if(showAlert==YES)
{

    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationDuration:0.3];
    [createNewAlert setTransform:CGAffineTransformMakeTranslation(0,-60)];
    [createNewAlert show];
    [UIView commitAnimations];
}

}

-(void)keyboardWillHide: (id) notification {

if(showAlert==YES) 
{


        [UIView beginAnimations:nil context:NULL];
        [UIView setAnimationDuration:0.3];
        [createNewAlert setTransform:CGAffineTransformMakeTranslation(0,+60)];

        [UIView commitAnimations];

}

}

iphoneDev