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88

answers:

2

I have visual studio 2010 and i want to set up glew.h on it. i do this step but still i have linker error: 1.download glew pack

2.copy .h files to C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include

3.copy .lib files to C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib

4.copy glew32.dll to C:\Windows\SysWOW64

5.and finally go to myproject properties then go to linker->input add glew32.lib, glu32.lib, and opengl32.lib to Additional Dependencies

but i still have this error:

error LNK2001: unresolved external symbol imp__glewBlendEquation

+1  A: 

That's a common problem. Just download the source, recompile it and it will work.

Calvin1602
it doesnt work yet!!
pooya
A: 

I've been confronted to the same issue today, so even if I'm one month late for the answer, just add GLEW_STATIC to your preprocessor's definitions.

Calvin1602
My errors had been solved but when i run my program, it have runtime error! i use your solution but my errors return back again!!thank you.
pooya
@Pooya : What error do you get ?
Calvin1602
I use glewInit at first line of main .glewInit returned an error and program finished.
pooya
The openGL context must be created before glewInit is called. First open you window with any utility library (GLFW, SDL, whatever) and then call glewInit.
Calvin1602