I'm a completely n00b when talking about audio. I'm using Matt Gallagher's audio streamer on my radio app. How may I use progressive download? Also, ExtAudioFile is a good idea too :)
Edit:
Used this:
length = CFReadStreamRead(stream, bytes, kAQDefaultBufSize);
if(!data)
data =[[NSMutableData alloc] initWithLength:0];
[data appendData:[NSData dataWithBytes:bytes length:kAQDefaultBufSize]];
Now I can save the audio data using writeToFile:atomically: NSData method, but the audio won't play. Also, if I try to load it on a AVAudioPlayer, I get an error.