progressive-download

How do streaming videos work?

Hi, So I have some videos in .flv format which I'd like people to be able to view from my site, without being able to download them. So far Flowplayer seems like the best choice for the actual flash player. However, I've been looking into this video streaming thing, as its supposed to make the videos very fast to view and allows seekin...

[Flash] Loading image in several passes

I know it is possible. I have seen it a couple of times, but it always struck me with: "how did they pull this off?". Those images that build up while loading, it's some kind of progressive image loading. It starts out with a low res version, and then a slightly higher res, and then slightly higher until full quality is loaded. Would any...

Silverlight WebClient Progressive Download

I'm trying to progressively download an array of serialised data. The goal is to send a single large block from the server, and partially process it on the client whilst it downloads. I'm using the System.Net.WebClient class and setting it's AllowReadStreamBuffering property to false. According to the MSDN documentation, this should all...

Progressive rendering and proxy servers

Hi This is my first post!! Have a large amount of data that is rendered progressively (using classic ASP) and all works fine in IE and Firefox. However, when I view the exact same page from within a school environment (i.e. behind a firewall and via a proxy server) the page only renders progressively in Firefox. In IE (6, 7 and 8) the ...

Will using a streaming media server prevent RealPlayer Downloader from downloading FLV videos?

We are delivering FLV video to clients using progressive download. If a computer has real player downloader installed anyone can download these videos. How do we prevent this from happening? If we use a streaming media server like FMS, Wowza, FFServer prevent people from downloading videos? What other methods can be used? ...

flash/flex: progressive download vs. rtmp

I'm trying to understand and really pinpoint when to use progressive download vs. rtmp in flex/flash. It seems that the main point is that rtmp is not served with http, whereas progressive download is. Since it's not rtmp, the resource is protected since there is no way to connect to the rtmp server from outside the swf. Even if the us...

WPF Image control to progressively load multipage tiff

I'm wondering if there's an existing control or if it would be straightforward to develop a control allowing a multipage tiff to be progressively loaded over a network? I'm working with some tiff images that are up to thousands of pages, and it would be great to have the image start to appear as soon as a page or pages are downloaded, an...

Flash video continues downloading after leaving page

On the flash player we are using, when a user leaves the page, even after the flash player is closed, the flash video stream continues loading until the video is completely done. How can we prevent this from happening? This happens with Progressive Download and throught he Flash Media Server. ...

Progressive MP4 video issues in Flash- Video stops rendering

I'm currently working on a flash project that has an intro video that plays before heading into the main app. This video is an H.264 .mp4, 1550x540, and around 10MB. The problem thats currently driving me insane is that when I test it, occasionally the video will begin playing, and then suddenly stop rendering the video frames, leaving...

Iphone progressive download audio player

Hi! Im trying to implement a progressive download audio player for the iphone, ie using http and fixed size mp3-files. I found the AudioStreamer project but it seems very complicated and works best with endless streams. I need to be able to find out the total length of audiofiles and I also need to be able to seek in the files. I foun...

FLVPlayback component won't seamlessly loop

Everything I've tried so far with a FLVPlayback component to seemlessly loop a progressively-downloaded 15 second video has failed. There's always a split-second pause when it's time to loop. For the scenario, embedding video in a flash project is not an option, and the split-second pause is unacceptable. I've tried setting autorewind...

Is there a way to store the video content when using the streaming mode of MPMoviePlayerController ?

I would like to stream a video from a website, and build a local cache of the played videos. This way the user could stream the video and replay it from local iPhone storage. I would prefer not pre-download the video before playing it to offer a better user experience. If the MPMoviePlayerController approach is not feasible, could I sta...

Cache Progressive downloaded content in MPMoviePlayerController

Hi, I have a music player implemented in iphone (sdk 4) and it works both with streaming of Mp3 (Transcoded on the fly) or raw progressive download. Is there anyway to make the progressivedownloaded content (which I dont directly control) to be cached so it doesn redownload the whole content? Or Is there a global cache setting to contr...

Progressive download using Matt Gallagher's audio streamer

I'm a completely n00b when talking about audio. I'm using Matt Gallagher's audio streamer on my radio app. How may I use progressive download? Also, ExtAudioFile is a good idea too :) Edit: Used this: length = CFReadStreamRead(stream, bytes, kAQDefaultBufSize); if(!data) data =[[NSMutableData alloc] initWithLength:0]; ...

How to load XML progressively in C# ?

I need to process loaded from ResponseStream on Async callbacks XML progressively. Reply is have: <root> <node ...> ..... </node> <node /> ... </root> schema, and i need to have ability process <node>'s before they arrive complete. Is there normal way to parse it using standard .NET? ...

Passing Mediasource to Progressibedownload

I’m starting with SL 4. I made a form with the progress download, and is working great. My xaml looks like the following: <Grid x:Name="LayoutRoot" Background="White"> <smf:SMFPlayer> <smf:SMFPlayer.Playlist> <media:PlaylistItem DeliveryMethod="ProgressiveDownload" MediaSource="MYURL"/> ...

Save MediaElement file source to isolated storage

With a MediaElement using an external source -- is it possible to play an mp3 while it's downloading, and then when it's finished downloading, save it to isolated storage for future use? If not, what's the best way to accomplish this? ...