Setting:
A pseudo-random pattern has to be generated. There are several ways / or algorithms availible to create different content. All algorithms will generate a list of chars (but could be anything else)... the important part is, that all of them return the same type of values, and need the same type of input arguments.
It has to be possible to call a method GetRandomPattern(), which will use a random one of the algorithms everytime it is called.
My first aproach was to put each algorithm in it's own function and select a random one of them each time GetRandompattern() is called. But I didn't come up with another way of choosing between them, than with a switch case statement which is unhandy, ugly and inflexible.
class PatternGenerator{
public:
list<char> GetRandomPattern();
private:
list<char>GeneratePatternA(foo bar);
list<char>GeneratePatternB(foo bar);
........
list<char>GeneratePatternX(foo bar);
}
What would be a good way to select a random GeneratePattern function every time the GetRandomPattern() method is called ?
Or should the whole class be designed differently ?
Thanks a lot