I have a target platform reporting when memory is read from or written to as well as when locks(think mutex for example) are taken/freed. It reports the program counter, data address and read/write flag. I am writing a program to use this information on a separate host machine where the reports are received so it does not interfere with the target. The target already reports this data so I am not changing the target code at all.
Are there any references or already available algorithms that do this kind of detection? For example, some way of detecting race conditions when multiple threads try to write to a global variable without protecting it first.
I am currently brewing my own but I convince myself there is definitely some code out there that does this already. Or at least some proven algorithm of how to go about it.
Note This is not to detect memory leaks.
Note Implementation language is C++
I am trying to make the detection code I write platform agnostic so I am using STL and just Standard C++ with libraries like boost, poco, loki.
Any leads will help
thanks.