Sorry if this is answered somewhere else, but I couldn't find it.
It's pretty simple, I want to set the Z-order of the sprites I create in Objective-C, specifically in Cocos2D.
This is the error I get when trying to build the following code:
CCSprite *mySprite = [CCSprite spriteWithFile:@"mySpriteImage.png" rect:CGRectMake(0, 0, 96, 24)]; mySprite.zOrder = 0;
'...220: error: object cannot be set - either readonly property or no setter found'
Z-Order must be able to be set somehow - can it only be set on the line of instantiation and not after it's been created? Do I have to create a setter method for an attribute for CCSprite? Why wouldn't it already have those methods?
Thanks for your help, -JJR