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228

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I'm a complete newbie when it comes to web designing. I would like to know about the role of a web designer on a project. If we are to take StackOverflow as an example, what role would a person like Jeremy play? Is it restricted to giving suggestions about the look and feel of the site by providing a mockup or is it more deep?

Also, at what stage does the person get involved in a project?

Thanks.

A: 

Website designers I work with are their purely to create the design - none of the implementation whatsoever.

I ask them to create a design and pass it to me as a layered .psd or .ai file so I can pull it apart and do the implementation and web programming

Previously when I have allowed web designers to mess with HTML themselves, they have royally buggered things up.

adam
+1  A: 

It can go many ways, and often its based on the company the person works for.

The designer should be the first person in and the first person out of a project. When the design is completed it can not be changed later on.

Ie. the Designer for us turns in a layered PSD file of the site with the look for every sub section of the website in a hidden photoshop layer.

Then i as the programmer cut the PSD and html/css the site, and then add the logic and system.

In many companies the designer cuts html and css's the page and then a programmer comes on later to add the logic and system components.

Ólafur Waage
In my experience, good designers also know XHTML and CSS and either give guidelines on how they thought to implement designs, participate in the design implementation or even are in charge of it.
tharkun
I agree, though at my current job the designer does not know XHTML so he needs guidance with what he can and can't do. But he's very good when he knows :P
Ólafur Waage
+3  A: 

The answer to this question is somewhat contingent upon the circumstances of the hired designer. I don't think that there can be a clearly defined set of responsibilities - after all, I know developers who do design work (good and bad), and vice versa. That said, here are some of the more common set of responsibilities:

  • Designers who create mockups of sites. At the most basic level, I've seen designers who do nothing more than put together page and site prototypes using Photoshop. They are then passed along to another team to be 'cut up' and produced into actual functioning pages.

  • Designers who create mockups and implement them. More often than anything else, designers are responsible for coming up with an original design and then translating them to actual pages. This usually involves doing prototyping, then developing the XHTML and CSS or Flash to get the site put together.

  • Designers who implement mockups. Although this is technically getting into the realm of a web developer, I've seen designers who basically take mockups handed to them via a design team and create the pages from said design. Personally, I find this a misleading title and don't particularly agree with it; however, it exists so I felt it worth sharing.

Above all else, designers are normally people that have a formal background in design. Too often, it seems, that developers play double duty in coming up with UI design and then software designer. Programmers are - at least typically - not designers and it's evident. Similarly, designers are not developers and should not be expected to write code.

Tom
I'm probably in the minority here, but all designers that I have worked with are of the mock-ups only variety. Worse yet, most of them come from a print background, and this often leads to designs that don't take the varying size of web content into consideration. I often find myself having to change the design to account for that, explain why I had to do it to the stakeholder, and somehow end up being guilty of compromising the original artistic vision. The main point is that that even if they provide mock-ups only, web designers should know the "web" part of web design.
ShaderOp
+1  A: 

Web design is definitely not just about look and feel. There are various other fields designer of web sites should be aware of, that are specific for the web:

  • he should have at least some clue about the underlying technologies (HTML, CSS in this case) that are going to be used to implement his design. These technologies set some limitations as for what can and what can't be done.
  • he should be aware of the specifics of designing for the web, ie. he should know at least something about how people interact with this kind of medium (Steve Krug's Don't make me think will give you solid base in this area)
  • he should be aware about outer limits that can influence the way that people perceive what he has done (various technologies that can be used for viewing the site, various visual impairments that people can have), ie. he should know how to make the site usable and accesible in these various contexts.

That were just few things that came to my mind as first. What is a web designer really responsible for depends on his working enviroment, though. If you work as a freelancer, you maybe handle the design, coding it into HTML and CSS as well as everything else. On the other side, there are surely big companies, where there is a place for both an interaction designer and web designer roles. Anyway, my point here is - a web designer should never be responsible only for the overall aesthetic feel of what he/she is doing.

Milan Novota